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Overwatch Vending Machine Fan Art

Tried to recreate this quick Overwatch style asset used in the map of Hanamura and other maps. The modeling was done in Maya and texturing in Substance Painter. Rendering was done in Marmoset Toolbag 4.
The model has a
POLY COUNT- 2K (2187 Polys)
TRIS COUNT- 3.8K (3894 Tris).
Total time spent on this project was 6 hours.
Always wanted to try this Overwatch style of assets and thought this would be good start. The texturing was really fun. Planning to do more Overwatch style assets in future. Any thoughts or suggestions about this project would be really helpful so that I can improvise a lot more in future.
Thanks. Cheers.

Turntable

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